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Showing posts with label art. Show all posts
Showing posts with label art. Show all posts

Tuesday, January 25, 2011

Army Compound Bump Mapping

Howdy

Today I started on Bump Mapping.

From the information and instructions they gave me the goal of the assignment was:

•Applying a basic material to change an object’s color or shininess (the oil tanks and the fence piping)
•Applying a 3D procedural map to create a patterned material (the generators and the sentry bar)
•Applying a Diffuse or “texture” map to give an object a photorealistic pattern (the ammunition canister, the terrain, and almost all of the building surfaces)
•Using the UVW Map modifier to control the projection, orientation, and scale of texture mapping
We also showed how to copy UVW Map from one object to another when the objects share the same material.

•Using bump mapping to give a 3D appearance to a textured material (most of the materials on the buildings)
•Using opacity mapping to make a material partially transparent (the chain-link fence)
•Using the object-space Mapscaler modifier to project a map onto a complicated shape (the roof of the house)


I think I did pretty well. Was a fun excercise, attached are the before and after pictures.

What they gave me to start off with and what I ended up producing:















Getting used to the program is coming along smoothly and I can't wait to start the actual course, almost finished the bunch of tutorials they gave me.

See ya later

-Francis

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Music: Two Steps from Hell - Black Blade

Tuesday, January 4, 2011

Oodles and Doodles

Well, here are the first of the bits and bobs of what I do. I'm by no means the greatest artist, but I at least have the determination to become better than I am now. Admittedly in a fit of rage at my current inability to draw to the standards that I want I haven't draw in about 2 weeks, so these are all old images.

Secondly. You may notice that here and there in my works are mimics (copies) of professional work such as Loomis or Boris Vallejo. When I'm out of inspiration I like to try and copy the 'masters' to see how far I can get and what I can learn from them and I also like the styles so hoping with constant mimic and mashing that I could be able to develop my own unique style. (I have high hopes)