Heya
Chris my lecturer gave us a challenge to model out a matchbox. So, here it is.
Probably needs a bit more work but i'm bored of the project so enjoy :D
yes I know the bump is too high yes I know etc etc etc. Just enjoy the pictures you nazi.
Regards
Francis
Sunday, May 29, 2011
Tuesday, May 17, 2011
Stuff!
Been busy with modelling and the rest
Learning caustics with mental ray and Vray
Hope you enjoy
Cheerio
Learning caustics with mental ray and Vray
Hope you enjoy
Cheerio
Monday, May 16, 2011
Somethingsomething
Sorry about the lack of updates, got a new pc but no internet. more coming soon I promise
Regards
Francis
Regards
Francis
Friday, May 6, 2011
Dojo revisited
Hey there
Took my old dojo that I recently did for a test on fundamentals and applied what i've learnt from Mental Ray to it, was quite tricky but my lecturer helped me secure the scene in a sphere too allow for the global illumination to work without destroying me with render time.
There are light leaks and a fair amount of noise but to try fix the model now would be like trying to fill the holes in a boat made out of swiss cheese. I learnt what I could here and put it into place and there's not much else that I could be bothered to do right now.
Hope ya like it
adding the old one for sake of comparison
Took my old dojo that I recently did for a test on fundamentals and applied what i've learnt from Mental Ray to it, was quite tricky but my lecturer helped me secure the scene in a sphere too allow for the global illumination to work without destroying me with render time.
There are light leaks and a fair amount of noise but to try fix the model now would be like trying to fill the holes in a boat made out of swiss cheese. I learnt what I could here and put it into place and there's not much else that I could be bothered to do right now.
Hope ya like it
adding the old one for sake of comparison
Thursday, May 5, 2011
Mental Ray cont.
So we continued learning the Mental Ray engine and tools today. Quite a lot of fun but also very tricky.
Our lecturer gave us a few scene to light and the rest, putting a few bumps and challenges in our way as is to be expected. Just gonna post up the renders. Most of them aren't good but hey, documenting the process of learning and in a way secretly contributan to society :D
Hope ya like em, and don't be afraid to comment or anything, i'm getting lonely talking to myself here.
Our lecturer gave us a few scene to light and the rest, putting a few bumps and challenges in our way as is to be expected. Just gonna post up the renders. Most of them aren't good but hey, documenting the process of learning and in a way secretly contributan to society :D
Hope ya like em, and don't be afraid to comment or anything, i'm getting lonely talking to myself here.
Wednesday, May 4, 2011
Mental Ray
Hey there
Today we started learning the Mental Ray rendering engine. Suffice to say it's a bloody awesome tool, easily capable of making things look great if you know what you're doing.
Today we started learning the Mental Ray rendering engine. Suffice to say it's a bloody awesome tool, easily capable of making things look great if you know what you're doing.
Sadly I don't really know what i'm doing just yet, but here are a few renders and stuff of me fiddling around with the lighting settings (note: our teacher did the models I only did the lighting)
We basically studied about Global illumination and using the Final gather to do all that fancy stuff such as learning to use the
Initial FG point density tool the Rays per FG point tool the Interpolate over Num. FG points tool.
It is rather confusing to see how everything works but in the end it boils down to practice practice practice. and im going to focus all my energy into studying in the upcoming months so expect blog spam :D
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