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Sunday, July 31, 2011

Drumkit revisited


Fixed the reflections and the weird noise around, hope you like it, feel free to use it at a wallpaper ;P just tell me you love me or something D:

Friday, July 15, 2011

Wild 9

Prepping for showreel at end of year, going to have acharacter presenting the title, like, 'Tada!!!!'

Decided on a character from a game that is an all time favorite of mine, on the PS1, called Wild 9.

Probably the greatest game i've ever played and will ever play, all rights go to the company of course but it's a whole lot of fun to make this character. My way of relaxing while working I guess

Hope ya like it

Regards

Francis


Thursday, July 14, 2011

Atonement

As much as i try to think what was going through my head yesterday.. I can't.

Brendon, maybe you were right after all, was just a bad day.

Heres a BETTER low poly female, the reason she has no arms or legs is that this is the base mesh and i'm planning to throw this over to mudbox and have some fun


So here's my apology for yesterday and hope you enjoy this mesh


Room revisited

Leaving the project where it is now, too many render problems for no reason

Wednesday, July 13, 2011

Side note

On a side note, been re-rendering the japanese room i did awhile back, wasn't happy witht he quality of the renders andimproved on it a whole lot, may how you again soon

Regards

Francis

Respite

After hours of restarting, redoing and really almost giving up, managed to get something that i'm relatively proud of.



First attempt at trying to model a human. so the first 7 or so tries were my learning curve I suppose, The project is far from done but at least i've got something i can latch on to now, I doubt i'll be restarting it any time soon.

It's not much, and certainly far from impressive, but i would like to think for a first attempt that it's rather decent, Hope you enjoy.

Regards

Francis

Monday, July 11, 2011

Mudbox lesson 1

Just finished our college lesson on mudbox, first time using the program. First impressions is that it's CRAZY powerful, and the sheer ammount of polygons it can manage is mind boggling, Well, we learnt all the basics and did a tree, hope ye like it, here's some screen grabs.


Apologetic

Hey.

Sorry about the lack of updates in the past month or so. Been quite busy prepping for the end of year, should have a few things coming soon. In other news starting to learn Mudbox.

Cheers